sábado, 16 de enero de 2016

#Interaccion2016 17th edition of the International Conference. Interacción 2016. @ConfInteraccion #AIPO The Human Computer Association

Hoy traemos a este espacio a #Interaccion2016:

Interacción 2016 is the 17th edition of the International Conference promoted by the Spanish Human Computer Interaction Association (Spanish name: Asociación para la Interacción Persona-Ordenador, AIPO), whose main objective is to promote and disseminate the recent advances in the field of Human-Computer Interaction. This conference will provide a forum for discussion and exchange of ideas on design and application of techniques and methodologies with a multidisciplinary approach.

The Human Computer Association (AIPO) has been organizing this conference since 2000 (Granada). Subsequent editions were held in Salamanca (2001), Leganes (2002), Vigo (2003), Lleida (2004), Granada (during the celebration of CEDI 2005), Puertollano (2006), Zaragoza (during the celebration of CEDI 2007), Albacete (2008), jointly Barcelona (Spain) and Armenia (Colombia) (2009), Valencia (during the celebration of CEDI 2010), Lisbon (jointly with INTERACT 2011), Elche (jointly MexIHC 2012), Madrid (during the celebration of CEDI 2013), Tenerife (2014) and Vilanova I la Geltrú (2015).

The 17th International Conference Interacción 2016 will be organized by the Research Group in InterAction and eLearning (University of Salamanca).

Contact Conference Chair: Dr. D. Francisco José García Peñalvo

Workshop: EnGendering Technologies

Submission Deadline

April 25th 2016. Author Notification

May 23rd 2016. Camera Ready

June 13th 2016. Date of the Workshop

September 14th 2016

EnGendering technologies aims at exploring equal participation in education, design, production and use of technologies, especially in ICT, but also demanding innovative and more inclusive research, innovation and products.

Technology and society complement each other: symbolic and cultural meanings guide the process of constructing technologies and, in reverse, they delineate new cultural images and practices. Values, social relations, and world visions become inscribed in technologies, and shape and maintain gender ideologies and identities, reproducing the idea that women are strange to the world of technology which is false. Changing the discourses, practices and values in the process of design and educational system should be the key to redefine the traditional gendered relations with technology. The aim is to achieve better ICT practices and products in order to promote positive gender impact. Gendering that creative process means participating in the design of a better common future.

A large body of research has traditionally focused on women’s exclusion from the fields of science and technology. This research points to several barriers and challenges that make women’s access to knowledge difficult, as well as jobs and a full participation of women in current technological development. However, some research has turned its attention to gender inclusion processes and its impacts. In this sense, motivations, actions and mechanisms that helped the inclusion of women in technological fields have been explored. Similarly, the impacts of gender awareness and gender inclusion in the design, development and use of new technologies have been highlighted. An increasing body of research is exploring how gender and technologies are mutually shaped in a fluid and dynamic manner. Results show that both challenges and opportunities for gender and technological transformations are difficult to understand without a multidisciplinary approach.

TopicsAs Engendering Technologies at Interacción 2014 and 2015, this workshop is focused on all the gender aspects of the technology domain. Main topics of interest include but are not limited to:

Gender & Human Computer Interaction (HCI)
Design for women, designing by women
Gender & software engineering
Gender issues in technology design
Women inclusion in technologies
Gender digital divide

Gender & video games
Gender & Information Technology
Gender & Science and Technology
Cultural & symbolic dimensions of ICT
Changing relations between people and ICT
Gender & user-centered design methodologies

Gendered innovations in ICT
Women, technology and power
Best practices on Gender and ICT
Mentoring and experiences for attracting women to ICT studies and professions
Gender & Digital Security and risks
Gender & IT inclusion policies and actions


All paper submissions will be peer-reviewed by an international panel of experts. Authors are kindly requested to send the paper without any reference to any of the authors. So, please, remove the authors’ personal details, the acknowledgements section and any reference that may disclose the authors’ identity. Papers not satisfying these conditions will be rejected without reviews. All contributions will be written following the ACM template (http://www.acm.org/publications/article-templates/proceedings-template.html). The first anonymous version must be submitted in PDF.

Authors should submit an original paper in any of the following submission categories:

Full Papers: full papers should describe original work that have not previously been published and provide significant results of scientific research. Presentation time for full papers will be 15 minutes plus 5 minutes for questions. These papers are assigned a 8-page limit in the conference proceedings.

Short Papers: short papers should describe innovative work in progress, without significant results yet, that contribute to well-founded research. Presentation time for short papers will be 10 minutes plus 5 minutes for questions. These papers are assigned a 4-page limit in the conference proceedings.

Doctoral Colloquium: the Doctoral Colloquium is a forum in which Ph.D. students will discuss their work with each other and with experts in their area. Students will present and discuss their thesis and will receive feedback to help them with their research plans. These papers are assigned a 2-page limit in the conference proceedings and first author must be a PhD Student. PhD students will give a short presentation (10 minutes) about their work. After each presentation, group discussion will take place

Experiences and case studies: the experiences and case studies are technical papers to present real applications and projects related to HCI outside the scientific field. Authors from industry or public administration will present in this session their work, which may be of interest to the HCI community, due to results and/or methods and techniques used. These papers are assigned a 2-page limit in the conference proceedings. Presentation time for technical papers will be 10 minutes plus 5 minutes for questions.All contributions will be written in Spanish or English taking into account that.

Accepted full and short papers written in English will be published entirely in the ACM Digital Library. ACM will be glad to publish the English proceedings of Interacción 2016 in the ACM Digital Library within its International Conference Proceedings Series. Those accepted papers written in English will have to submit a 2-pages extended abstract in Spanish to be published in the Salamanca University Press.
Accepted full and short papers written in Spanish will be published in the Salamanca University Press. Those accepted papers written in Spanish will have to submit a 2-pages extended abstract in English to be published in the ACM Digital Library.

A selection of best papers from Conference Interacción 2016 will be proposed to be submitted as an extended version for a special issue of an international journal indexed by ISI Thomson’s Journal Citation Report (JCR) to be specified later.

Download the Call For Papers

Download the CFP in PDF format here.

Conference Submission System

Papers should be submitted electronically via the EasyChair web-based submission system (https://easychair.org/conferences/?conf=interaccion2016).

(leer más...)

Fuente: [aipo]

No hay comentarios: