sábado, 10 de noviembre de 2012

Learning Technology Research Taxonomy. Ambient Insight’s 2012



Hoy traemos a este este espacio a este trabajo de Ambient Insight’s 2012 titulado ·Learning Technology Research Taxonomy.·...

Ambient Insight's 2012 Learning Technology Research Taxonomy, Research Methodology, Product Definitions, and Licensing Model
Table of Contents
List ofTables.......................................................................... 3 
List of Figures......................................................................... 3 
Ambient Insight's Research Taxonomy ...................................... 4
Who are We?.........................................................................................4 
Our Quantitative Evidence-based Research Methodology .............................6 
Geographical Regions Defined..................................................................8
International Buyer Segmentation Descriptions......................9  
Consumers .......................................................................................... 10 
PreK-12 (Preschool, Primary, and Secondary) Academic Institutions...........11 
Higher Education Institutions.................................................................23 
Local and State/Provincial Governments ................................................. 27 
Federal Governments ........................................................................... 27 
Corporations and Businesses ................................................................. 29 
Associations, Non-profits, and NGOs....................................................... 30 
Healthcare .......................................................................................... 31
Learning Technology Product Definitions ............................. 34  
Self-paced eLearning Courseware and Exam Products............................... 35 
 Digital Media Reference Content (Referenceware) .................................... 36 
Collaboration-based Learning ................................................................36 
Social Learning .................................................................................... 37 
Simulation-based Learning .................................................................... 37 
Game-based Learning...........................................................................38 
Cognitive Learning ............................................................................... 38 
Mobile Learning ................................................................................... 40
Subcategories of Learning Technology Products ................... 45  
Packaged Content ................................................................................ 46 
Custom Content Services ...................................................................... 47 
Value Added Services ........................................................................... 48 
Hosted Tools, Platforms, and Technology Services.................................... 48
Installed Tools and Platforms.................................................................48 
Personal Learning Devices.....................................................................49
Ambient Insight’s Research Licensing Model ........................ 49

(Whitepaper - 2.4MB PDF Document)
Includes Research Methodology, Buyer Segmentation, Pedogogical Model, Product Definitions, and Licensing Model - Updated January 2012

 
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