'Game-Based Learning: new practices, new classrooms' is the topic of eLearning Papers upcoming issue, due to the publication in the second week of July. Nine articles have been selected by the Editorial Committee and guest editor, Maja Pivec. We thank all authors for their high quality submissions.
This new issue of eLearning Papers should help to find answers to questions such as: Why should we implement games for learning? How should we do this? What games are appropriate for my needs?
The potential of Game Based Learning (GBL) is still underestimated. We firmly believe that GBL can play a major role in renewing learning as it is perceived by learners in all levels of education and training systems.
We have also created a community about 'Mixed realities, virtual world and gaming' dedicated to the exchange of knowledge and experiences, which is related to the changing role of computer and digital games in various areas of education and training. Join it!
The new issue will feature 9 articles, 4 of them are in depth insights on the topic and the other 5 are examples from the field of the implementation of games in education.
Paul Pivec, Deakin University
Developing Serious Games: from Face-to-Face to a Computer-based Modality
Delve into the Deep: Learning Potential in Metaverses and 3D Worlds
Mercedes Gisbert Cervera, Vanessa Esteve Gonzalez and Maria del Mar Camacho Marti,
Rovira i Virgili University
From the field articles:
AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Teaching
Maja Pivec, Information Design, FH JOANNEUM. Cristina Stefanelli, Consorzio FOR.COM. Inger-Marie F. Christensen, University of Southern Denmark. Jutta Pauschenwein, ZML – Innovative Learning Scenarios
Serious Games and Formal and Informal Learning
Fingers on the Screen: Game Based Learning for Students with Intellectual Disabilities
Maria Saridaki and Constantinos Mourlas, University of Athens
Envigame – Linking Environmental Education to ICT in Czech Primary Schools
Barbora Štollová, Envigame project coordinator
Engage Project: Sharing Experience from Game Based Learning Dissemination Workshops
Maja Pivec, University of Applied Sciences FH JOANNEUM in Graz(leer más...)
Fuente: [elearning papers]